VG Tribune

Wii U Pro Pad: Our Dream Corrupted?

June 3, 2012 / 7:35 PM

By: Will Thompson

With Satoru Iwata finishing up his pre-E3 announcements for the Wii U, a bunch of new details have burst onto the scene, detailing new features, connectivity, and even improved ways to control the system. It’s just like Nintendo to listen to its fans and address the hardcore gamers that have been clamoring for a controller that doesn’t have waggle or motion. Nintendo announced the Wii U Pro Pad, a controller that is similar to that of an Xbox 360 controller except with an unorthodox placement of its twin analog sticks.

The WiiU Pro Pad while trying to meet the same form factor of the WiiU Game Pad, has the same amount of face buttons, directional pad, and even four shoulder triggers. Certainly gearing to fans who are used to that set up. Aside from that, there appears to be support for our Wii U controllers per console, some form of connection at the top (presumable for charging) and of course a power button.

Yet, with all this design work made for a controller to bring in the hardcore audience. Who decided that the analog sticks should be where the buttons where? As if trying to stay away from a lawsuit from Microsoft, they have come up with a form factor that is obviously inverted for just that reason. While its a nice looking controller, besides the poor placement, why not design or reuse a predecessors layout for the new controller? I’m pretty sure anyone who is a fan of Smash Bros would have loved a new Game Cube Controller.

Readers, I gotta know, what are your thoughts on this design? Does it work for you or do you find it will be problematic?

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About the author /


A gaming enthusiast since the age of 2, Will has grown up on classic game series such as The Legend of Zelda, Final Fantasy, and Mega Man. Classically trained in art and game design, he has used his design skills to question various elements in the games he plays.

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3 Comments

  1. Reverend Hunt

    I don’t think it looks bad at all. Way better than the Gamecube controller, if you ask me. It’ll all come down to how comfortable it is in the long run, though.

    (also: would have, not would of.)

  2. JAD

    Why do people complain about the layout on this controller? It’s like they’re clawing for things to whine about. Everyone should just stop complaining and questioning until they get the controller in their hands before they start debating about comfort.

  3. Zehtster

    I wish they would update the Gamecube controller and use it as the Pro Pad. Seriously. Who is making the decisions at Nintendo? Gamecube controller was easily the most comfortable controller of the generation, AND was the best one to use for Soul Calibur 2. I keep thinking about the way things could be with Nintendo, but then I open my eyes and see wasted potential everywhere.

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