VG Tribune

Unreal Engine 4 Free to the Public

March 2, 2015 / 2:12 PM

By: Matthew Williams


Ahead of a much-anticipated GDC 2015, Epic Games blew the doors wide open yesterday with its recent announcement of the Unreal Engine 4 becoming free to the public.

Tim Sweeney (Founder, Epic Games) believes this will attract developers from all backgrounds to experiment with the engine. As a developer, Sweeney knows how difficult it can be to break into the market without the proper tools. Making the Unreal Engine free to the public equalizes the chance for everyone to make their dream game. Per Sweeney: “Our goal is to give you absolutely everything so that you can do anything and be in control of your schedule and your destiny. Whatever you require to build and ship your game, you can find it in UE4, source it in the Marketplace or build it yourself – and then share it with others.”

With the royalty fee (5% of a game’s gross revenue for each game, per quarter) being the only monetary expense, game developers worldwide will have direct access to the highly versatile engine. Prior to the announcement, the Unreal Engine 4 was on a subscription-based model, requiring users to pay $19/month in addition to the 5% royalty fee.

If you happen to be attending GDC 2015 in San Francisco this week, be sure to stop by the Epic Games booth to ask more about the recent announcement and other studio news.

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About the author /

Matthew, a graduate from Texas Christian University, now works as a Senior Digital Analytics Consultant for Ernst & Young. With a passion for video games (mostly retro and survival horror) and data, Matthew is pursuing a career in game analytics.

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