Publisher: Bethesda Softworks
Developer: Artificial Mind and Movement
Platforms: PS3, Xbox 360
Age Rating: M-17+/18
Although at its core WET is a generic shooter, it has added in acrobatic skills and a multi targeting system to spice things up in the FPS genre. Yes folks, that includes some cool wall running, slow-mo jumping/sliding and other effects to shoot enemies in style. However is the game in a style of its own or not?
Gameplay
WET’s gameplay is its intriguing aspect. The game combines shooting and swordplay with stylish acrobatics. The main character, Rubi, carries twin pistols with an unending bullet supply and the aforementioned sword. Rubi can also carry other items to kill baddies with even more panache as players progress through the game.
The acrobatic element means that Rubi fires while jumping, sliding on her knees and running on walls. During the acrobatics the game enters slow motion and Rubi will automatically aim at a second enemy, allowing the player to shoot at two enemies simultaneously.

Although beating baddies up with a sword is a ton of fun, WET has a noticeable lack of multiplayer and co-op campaign. WET’s grain effect can be disabled but it doesn’t make a difference. The old movie style gameplay seems dated, but then again it’s meant to be in an attempt to create a unique atmosphere.
One of the most annoying features about the game are its Quick-Time-Events. These occur during gameplay when a car is about to hit you, when you open a gate, etc. It breaks the immersive experience by stopping the game to complete them. after a while they become an annoyance as well.

In the PlayStation 3 version WET also has little bit of waggle motion for no reason whatsoever. Although we’re sure he developer’s reason to include them was to create an immersive experience, they only succeed in creating an annoyance. They also make you wonder why in the world you’re shaking a PlayStation 3 controller and not a Wii remote.
The gameplay is okay overall, but it is just so glitchy that it becomes annoying.
Glitches Galore
You want glitches? You got ‘em.
Ah the glitches, finally . . . the glitches. There are so many glitches in this game that it is amazing it was released. There are times when I have span into a wall, fell through the ground and got trapped in a box. You can also jump 1 floor and die, but if you land on a box and not fall through it then you can get onto the ground fine. One slightly redeeming quality is that there are many checkpoints which that allow users to save periodically. A helpful feature when glitch related deaths are a frequent problem.
WET had the potential to be great, but the bugs, the graphics and it’s genericness (even though it was meant to be different) stopped it in its tracks.
Graphics

The graphics are terrible for a next gen game. They are comparable to Playstation2 graphics and I see no reason as to why the game did not have a Wii release as it looks like it would run fine with the Wii’s graphical horsepower. In this day and age when making a Playstation3 and Xbox 360 game you need a lot more detail than WET gives and I am surprised it doesn’t look as polished as it does in its trailers. I also have no idea how they thought that making the screen go red at some points would be cool as it isn’t.
Story
WET’s generally dull story didn’t interest me too much. It’s your basic revenge scenario. The main character Rubi has a vendetta and goes around killing baddies. Then we have the cut scenes which are pretty dull and cannot be skipped at all, an issue which games solved years ago. WET is a short game overall . . . when you aren’t spending your time glitching to your death.

Difficulty
While WET’s easy and normal modes are practically the same, in that they are relatively easy, hard is pretty close to senseless. Hard mode is mostly unplayable due to the 1 hit kills and the amount of glitches in the game. The arena sections of the game can be especially challenging on hard mode due to the respawning enemies. I loved the secret monkeys that players could collect, because they where fun to find and they provided less of a challenge than some other games collectables.
Sound
Generic voices, guns firing and guys repeating the same old lines. The games music however, is very good. Thanks to the soundtrack, I have the song “Insane” song stuck in my head.
Replayability
The replay value is not very high as no one would want to repeat the same levels over and over without any thing to mix them up (not to mention encountering all those bugs again). WET is also missing multiplayer which could easily have made it worth replaying. There is a bit of replay in the levels due to the hilarity of the deaths you will get from glitches, but that’s not the best reason to replay a game. The games score system is also a cool thing as you can try to better your score if you want, though i myself saw no reason to.

Verdict
I am rather thankful that Bethesda are only published WET and did not develop it as it would have been a bit of a bad mark on their track record. Overall, WET is fun, but it shouldn’t have been released with this many glitches and  graphics that look like they could be coming out of a PlayStation 2. WET is definitely not comparable to anything that Bethesda themselves have developed in the past due to thanks to their high standards.
VGTribune gives WET a 5/10 because it falls short in so many ways and didn’t live up to its potential. We recommend that anyone who can withstand bugs and wants to get WET should rent it or pick it up at a later date. Despite its good points, WET isn’t a “must have,” but it may be one of those titles you’ll want to come back and check out later on.
Score: 5/10
Related posts:
i agree that it not a must buy it looked good before i got then playing it i found out it was bad but it still a ok game