VG Tribune

[E3 2012] Final Fantasy Real Time Tech Demo

June 6, 2012 / 5:35 PM

By: Robert Alarie

It would appear that Square Enix has been hard at work on a new engine called Luminous Studio, engineering it for next-generation quality games. Using this new engine, they’ve shown a rather interesting tech demo at E3 2012 titled Agni’s Philosophy. This is a rather intriguing example of how cut scenes can look in the future, but don’t get overly thrilled; this is just a tech demo, much like the Final Fantasy VII PS3 demo that was shown at E3 2005.

Square Enix claims that through using this engine, it’s possible to depict high quality real time computer graphics at the same level as pre-rendered computer graphics. I suppose that would still need quite a bit of processing power, so we might not being seeing anything quite this nice-looking until the next-generation of consoles hits. The engine is designed to function with consoles, PC, smartphones, and the web.

If you’re inclined to read the whole press-release, you can check it out after the break. You can also check out the official website for the tech demo at this URL, where you can even answer a survey to submit your opinion on the demo. We’d like to know what you think of Square Enix’s new tech demo as well, so let us know in the comments.

LOS ANGELES (June 5, 2012) – Square Enix Co., Ltd. (Square Enix) today announced AGNI’S PHILOSOPHY, a real time technical demonstration movie that utilizes cutting edge game development technology. The demo is being presented on June 5 (PST) at its debut at E3 2012 in Los Angeles. The movie will also be available soon on its website below.


AGNI’S PHILOSOPHY (herein referred to as the demo video) was produced with LUMINOUS STUDIO, Square Enix’s game production environment (engine) for creating next generation quality games. The LUMINOUS STUDIO engine is currently in development internally at Square Enix.

Thanks to the LUMINOUS STUDIO engine, the demo video can depict high quality “real time computer graphics” (*1) at the same level as “pre-rendered computer graphics” (*2). The fine details of the characters, who express life-like humanity, are showcased through their rich facial expressions, subtleties of their pupils and hair, and their brilliantly flowing garments. The characters, along with the vibrant monsters, transport the viewer into the world created by the LUMINOUS STUDIO engine.

Furthermore, the demo video production was created through the lens of the FINAL FANTASY series, where ancient magic and advanced science coexist in a near-futuristic world. The video depicts a life-changing encounter for our heroine, the magic-wielding protagonist Agni.

*1 Real time computer graphics showcase images which are created on the spot as time passes. Within a game, in order for users to move their character and shift the camera, real time technologies are required.
*2 Pre-rendered computer graphics are computer images which are created beforehand by a computer and utilized within movies, etc. In games, they are used to display advanced animation which normally requires significant processing power.


©2012 SQUARE ENIX CO., LTD. All Rights Reserved.

The LUMINOUS STUDIO game engine aims to bring about greater productivity within game production teams, while simultaneously offering an environment to create games of fantastic quality. Furthermore, the LUMINOUS STUDIO game engine is planned to support game consoles, PC, smartphones, and the web, encapsulating the many platforms of the next generation of quality.

AGNI’S PHILOSOPHY showcases the level of quality that Square Enix is aiming for in next generation games.


©2012 SQUARE ENIX CO., LTD. All Rights Reserved.

About Game Engine
A game engine is a development environment constructed of varied tools and libraries needed for game creation. Many elements are needed for game software creation: graphic technologies and physics calculations, artificial intelligence, motion, and sound technologies. In an engine, these elements are bound together with the intent of improving game development efficiency and quality.

The Square Enix Group has several engines in addition to LUMINOUS STUDIO, such as IO Interactive’s “Glacier 2” and Crystal Dynamics’ “Crystal Engine.”

About Square Enix Holdings Co., Ltd.
SQUARE ENIX HOLDINGS CO., LTD with headquarters in Tokyo, Japan, is a holding company leading the Square Enix Group with a diverse range of content and service businesses. The Square Enix Group publishes and distributes entertainment content under its internationally renowned brands such as SQUARE ENIX, EIDOS and TAITO. The Square Enix Group includes a global network of leading development studios located in North America, Europe and Japan. The Group boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 100 million units worldwide, DRAGON QUEST®, which has sold over 59 million units worldwide and TOMB RAIDER®, which has sold over 35 million units worldwide, together with other well established products and services.More information on Square Enix Holdings Co., Ltd. can be found on the Internet at

About Square Enix Co., Ltd.
Square Enix Co., Ltd. (Square Enix), a wholly-owned subsidiary of Square Enix Holdings Co., Ltd., with headquarters in Tokyo, Japan, develops, publishes and distributes entertainment content including interactive entertainment software and publications in Asia, North America and Europe. Square Enix brings two of Japan’s best-selling franchises – FINAL FANTASY, which has sold over 100million units worldwide, and DRAGON QUEST® which has sold over 59 million units worldwide – under one roof. Square Enix is one of the most influential providers of digital entertainment content in the world and continues to push the boundaries of creativity and innovation. More information on Square Enix can be found at

Public Relations Department
Square Enix Co., Ltd. (Japan)

AGNI’S PHILOSOPHY, LUMINOUS, LUMINOUS STUDIO, DRAGON QUEST, EIDOS, FINAL FANTASY, SPACE INVADERS, SQUARE ENIX, the SQUARE ENIX logo, TAITO and TOMB RAIDER are registered trademarks or trademarks of the Square Enix Group. All other trademarks are the property of their respective owners.

All other trademarks are the property of their respective owners.

About the author /

Living in Montreal his whole life, Robert was introduced to gaming at the age of 3. He grew up playing Super Nintendo with fond memories of the many classic RPGs and Adventure games. He recently attended and graduated from Dawson College leveling up his artistic abilities.

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