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		<title>Blog Entries</title>
		<description>Blog Entries</description>
		<link>http://vgtribune.com</link>
		<lastBuildDate>Sun, 07 Sep 2008 21:42:51 +0100</lastBuildDate>
		<generator>FeedCreator 1.7.2</generator>
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			<title>Disaster: Day of Crisis launches September 25th (in Japan)!</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,Disaster-Day-of-Crisis-launches-September-25th-in-Japan-!.html/Itemid,104/</link>
			<description>&lt;p style=&quot;text-align: center&quot;&gt;&lt;img src=&quot;http://farm4.static.flickr.com/3269/2817267291_5fe99c968a.jpg?v=0&quot; alt=&quot;Disaster: Day of Crisis&quot; title=&quot;Disaster: Day of Crisis&quot; width=&quot;500&quot; height=&quot;281&quot; /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: left&quot;&gt;That&amp;#39;s right. Disaster: Day of Crisis launches in Japan not September 25th of 2009, but September 25th, 2008. We know what your asking yourself. &amp;quot;But, wait! How can this be possible? We&amp;#39;re only finding out about this 3 weeks before it comes out!&amp;quot; You see [...]</description>
			<author>PolyTicks22@gmail.com</author>
			<pubDate>Sat, 06 Sep 2008 22:00:00 +0100</pubDate>
		<category>Nintendo Wii</category>
 <category>Nintendo</category>
 <category>Adventure</category>
 <category>Action</category>
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			<title>Spore and Spore Creatures Impessions: Day 1</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,Spore-and-Spore-Creatures-Impessions-Day-1.html/Itemid,104/</link>
			<description> 					&lt;img src=&quot;http://vgtribune.com/images/121/SPOREwmacPFTfrontboxart_160w.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; width=&quot;186&quot; height=&quot;260&quot; /&gt; &lt;p align=&quot;center&quot;&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Wow&amp;hellip; Okay so, today I got Spore Galactic Edition and entered the world of Spore.&amp;nbsp; While it was downloading, I popped in the Making of Spore DVD and saw what an amazing process it was to make this game.&amp;nbsp; 8 year dev cycle which astounds me.&amp;nbsp; The complexity of the programming done is amaznig and it makes you realize how  [...]</description>
			<author>Katerpilet@gmail.com</author>
			<pubDate>Sat, 06 Sep 2008 22:00:00 +0100</pubDate>
		<category>Sandbox</category>
 <category>PC  Mac</category>
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			<title>Xbox 360 RRoD in depth history</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,Xbox-360-RRoD-in-depth-history.html/Itemid,104/</link>
			<description>&lt;p style=&quot;text-align: center&quot;&gt;&lt;img src=&quot;http://technabob.com/blog/wp-content/uploads/2007/09/rrod_shirt.jpg&quot; alt=&quot;RRoD, Hal Spoof...This is ground control to major Tom, you&amp;#39;ve really made the graaaaaade, and the papers want to know who&amp;#39;s shirts you weeaar, and it&amp;#39;s time to leave the capshule if you dehair....for heeeeeere am I sitting in a tin caann, faaaaar abooove the mooon, lanet earth is blue, and theres nothing I cahn doooo....... *guitar solo*&quot; title=&quot;RRoD, Hal Spoof&quot; width=&quot;50 [...]</description>
			<author>PolyTicks22@gmail.com</author>
			<pubDate>Thu, 04 Sep 2008 22:00:00 +0100</pubDate>
		<category>Microsoft Xbox 360</category>
 <category>Microsoft</category>
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			<title>The Conduit to use Wii Balance board?</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,The-Conduit-to-use-Wii-Balance-board-.html/Itemid,104/</link>
			<description>&lt;p style=&quot;text-align: center&quot;&gt;&lt;img src=&quot;http://www.gamoholic.net/images/stories/The_Conduit/TheConduit18.jpg&quot; alt=&quot;The Conduit&quot; title=&quot;The Conduit&quot; width=&quot;500&quot; height=&quot;350&quot; /&gt;&lt;/p&gt;&lt;p&gt;Although The Conduit may not be the first game that comes to mind when one thinks of the Wii Balance Board, the developers have said that Wii Balance Board support is not out of the question.&lt;/p&gt;&lt;p&gt;In an interview with IGN, Eric Sofsinger, Chief Creative Officer for The Conduit, said:&lt;/p&gt;&amp;nbsp;We&amp;#39;ve had some inte [...]</description>
			<author>PolyTicks22@gmail.com</author>
			<pubDate>Thu, 04 Sep 2008 22:00:00 +0100</pubDate>
		<category>Nintendo Wii</category>
 <category>Nintendo</category>
 <category>First Person Shooters</category>
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			<title>ESPN hosts get &quot;in the game&quot;</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,ESPN-hosts-get-in-the-game-.html/Itemid,104/</link>
			<description>&lt;p style=&quot;text-align: center&quot;&gt;&lt;img src=&quot;http://graphics8.nytimes.com/images/2008/09/05/business/05espn02-650.jpg&quot; alt=&quot;ESPN sports pundits get inside the game&quot; title=&quot;ESPN hosts get &quot; width=&quot;500&quot; height=&quot;332&quot; /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: left&quot;&gt;Weather men and woman have been interacting via blue/green screen with your forecast for years now and ESPN and EA want to give your sports pundits the same experience by putting them &amp;quot;in the game.&amp;quot;&lt;/p&gt;&amp;nbsp;Boiled down, the complex technology, wh [...]</description>
			<author>PolyTicks22@gmail.com</author>
			<pubDate>Thu, 04 Sep 2008 22:00:00 +0100</pubDate>
		<category>Sports</category>
 <category>EA</category>
 <category>Culture</category>
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		<item>
			<title>Call of Duty World at War Beta test begins in October</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,Call-of-Duty-World-at-War-Beta-test-begins-in-October.html/Itemid,104/</link>
			<description>&lt;p style=&quot;text-align: center&quot;&gt;{gametrailers}36145{/gametrailers}&lt;/p&gt;&lt;p style=&quot;text-align: center&quot;&gt;&amp;nbsp;Just in case you&amp;#39;re wondering why the franchise is going back to it&amp;#39;s WWII roots.&lt;/p&gt;&lt;p&gt;When we heard that the Call of Duty World at War multiplayer beta is to begin in October, we were not only excited (We won&amp;#39;t try and hide it. We&amp;#39;re Call of Duty fans.), we were also surprised that we here at VGTribune remember playing the Call of Duty 4 multiplayer beta last September as if  [...]</description>
			<author>PolyTicks22@gmail.com</author>
			<pubDate>Wed, 03 Sep 2008 22:00:00 +0100</pubDate>
		<category>First Person Shooters</category>
 <category>Activision</category>
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		<item>
			<title>Blog is fixed</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,Blog-is-fixed.html/Itemid,104/</link>
			<description>&lt;p&gt;Well, my blog is fixed due to some wierd error in wordpress. But now it&amp;#39;s up and running.&lt;/p&gt;&lt;p&gt;http://vgtribune.com/ares&lt;/p&gt;&lt;p&gt;My link to the blog. Check here for details on things on my side.&lt;/p&gt;&lt;p&gt;Some future design projects will go active after when I&amp;#39;m not busy in college.&lt;/p&gt;&lt;p&gt;~ Ares&lt;/p&gt;</description>
			<author>gomo@my.devry.edu</author>
			<pubDate>Wed, 03 Sep 2008 22:00:00 +0100</pubDate>
		<category>myblog</category>
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			<title>E3 going public, large scale again?</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,E3-going-public-undergoing-revival-.html/Itemid,104/</link>
			<description>&lt;p style=&quot;text-align: center&quot;&gt;&amp;nbsp;&lt;img src=&quot;http://a.abcnews.com/images/Entertainment/rt_exterior_060127_ssh.jpg&quot; alt=&quot;E3 and it&amp;#39;s glorious lines&quot; title=&quot;E3 and it&amp;#39;s glorious lines&quot; width=&quot;500&quot; height=&quot;387&quot; /&gt;&lt;/p&gt;&lt;p&gt;Keeping their ears to the ground,&amp;nbsp;Kotaku&amp;nbsp;has heard rumblings, that if correct, the E3 of yesteryear might just be coming back. Yes that&amp;#39;s right, the ESA may bring E3 to it&amp;#39;s former ginormous size and make it open to the public once again.&lt;/p&gt;The latest wor [...]</description>
			<author>PolyTicks22@gmail.com</author>
			<pubDate>Tue, 02 Sep 2008 22:00:00 +0100</pubDate>
		<category>Heck Yes</category>
 <category>Business and Industry</category>
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			<title>My blog is up!</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,Sony-never-fails-to-surprise-me....html/Itemid,104/</link>
			<description>To be updated as much as possible... my blog is www.vgtribune.com/Kater/ If you want to read reviews of different games I am playing, some radical opinions (like the problems with each company), complaints about the industry, and my current products, go there.&amp;nbsp; Otherwise *content may offend small children under 2*</description>
			<author>Katerpilet@gmail.com</author>
			<pubDate>Tue, 02 Sep 2008 22:00:00 +0100</pubDate>
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			<title>360 System Price Cut</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,360-System-Price-Cut.html/Itemid,104/</link>
			<description>&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;img src=&quot;http://vgtribune.com/images/121//price_slash.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; width=&quot;316&quot; height=&quot;189&quot; /&gt; &lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;The Xbox 360 was announced today to be recieving a price cut (wow Sony, they&amp;#39;re doing one without releasing a new model) the 360 Arcade is $199 (wow...), the 360&amp;nbsp; normal is $299, and the Elite is $399.&amp;nbsp; &lt;/p&gt;&lt;p&gt;Source  &lt;/p&gt;</description>
			<author>Katerpilet@gmail.com</author>
			<pubDate>Tue, 02 Sep 2008 22:00:00 +0100</pubDate>
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			<title>Metallic Silver DS lite gets a release date</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,Metallic-Silver-DS-lite-gets-a-release-date.html/Itemid,104/</link>
			<description>&lt;p align=&quot;center&quot;&gt;&amp;nbsp;&lt;img src=&quot;http://vgtribune.com/images/121//silver_ds.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; width=&quot;333&quot; height=&quot;216&quot; /&gt; &lt;/p&gt;&lt;p&gt;I know you&amp;#39;ve all been waiting for it! You can pick up your brand new Metallic Silver DS lites this September 7th (the day Spore comes out).&amp;nbsp; &lt;/p&gt;&lt;p&gt;Source  &lt;/p&gt;</description>
			<author>Katerpilet@gmail.com</author>
			<pubDate>Mon, 01 Sep 2008 22:00:00 +0100</pubDate>
		<category>Nintendo DS</category>
 <category>Nintendo</category>
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		<item>
			<title>German game magazines give Spore lack luster reviews, New Spore video</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,German-game-magazines-give-Spore-lack-luster-reviews-New-Spore-video.html/Itemid,104/</link>
			<description>&lt;p&gt;{youtube}VllZVn6dFKU{/youtube}&lt;/p&gt;&lt;p&gt;Although the above video feeds the flame and fever that is the hype for Spore, quick to crash the party are two scores from German gaming magazines. German gaming magazines&amp;nbsp;PC Games and Gamestar&amp;nbsp;rated Will Wright&amp;#39;s digital child 73 and 79, resectively. But fear not Spore fans, PC Gamer has&amp;nbsp;reviewed Spore Early&amp;nbsp;and has rated it a 91, so there is still hope that this hype is well deserved. Has anyone had their hype train slowed by the [...]</description>
			<author>PolyTicks22@gmail.com</author>
			<pubDate>Mon, 01 Sep 2008 22:00:00 +0100</pubDate>
		<category>PC  Mac</category>
 <category>Nintendo DS</category>
 <category>EA</category>
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		<item>
			<title>In depth &quot;The Conduit&quot; control customization wlakthrough</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,In-depth-The-Conduit-control-customization-wlakthrough.html/Itemid,104/</link>
			<description>&lt;p&gt;{gametrailers}39293{/gametrailers}&lt;/p&gt;&lt;p&gt;We&amp;#39;ve played many a Wii first person shooter whose controls we wanted to tweak so they would have the ideal Wii FPS controls. Previously we could only complain and dream about what a game could have been, but now The Conduit&amp;nbsp;will provide us with the means to put our complaints to use by including in depth control customization. The video above makes us wish that this same amount of customization would have been included in other Wii first pers [...]</description>
			<author>PolyTicks22@gmail.com</author>
			<pubDate>Mon, 01 Sep 2008 22:00:00 +0100</pubDate>
		<category>Nintendo Wii</category>
 <category>First Person Shooters</category>
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		<item>
			<title>Disaster Day of Crisis to launch October 24th in Europe</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,Disaster-Day-of-Crisis-to-launch-October-24th-in-Europe.html/Itemid,104/</link>
			<description>&lt;p style=&quot;text-align: center&quot;&gt;&lt;img src=&quot;http://farm4.static.flickr.com/3269/2817267291_5fe99c968a.jpg?v=0&quot; alt=&quot;Disaster: Day of Crisis&quot; title=&quot;Disaster: Day of Crisis&quot; width=&quot;500&quot; height=&quot;281&quot; /&gt;&lt;/p&gt;&lt;p&gt;Nintendo&amp;#39;s new marketing strategy of springing the news of a games release date within just days of it&amp;#39;s release is definitely in effect. Yesterday there were image leaks and rumblings that led some to believe the much anticipated, yet oft forgotten, Disaster: Day of Crisis was going to s [...]</description>
			<author>PolyTicks22@gmail.com</author>
			<pubDate>Mon, 01 Sep 2008 22:00:00 +0100</pubDate>
		<category>Nintendo Wii</category>
 <category>Adventure</category>
 <category>Action</category>
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		<item>
			<title>Japan, Always low prices: XBOX 360 Arcade $180 on September 11</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,Japan-Always-low-prices-XBOX-360-Arcade-180-on-September-11-411.html/Itemid,104/</link>
			<description>&lt;p style=&quot;text-align: center&quot;&gt;&lt;img src=&quot;http://www.blogsmithmedia.com/www.joystiq.com/media/2007/10/xboxarcadebox.jpg&quot; alt=&quot;Xbox 360 Arcade&quot; title=&quot;Xbox 360 Arcade&quot; width=&quot;500&quot; height=&quot;398&quot; /&gt;&lt;/p&gt;&lt;p&gt;Microsoft&amp;#39;s constant attempts to woo Japan have manifested, once again, in a price drop for the Xbox 360. As of September 11th, &amp;nbsp;the Xbox 360 Arcade model will be available for 19,800 yen, which is approximately $180. Yes, the Wii has been unseated, at least in Japan, as the &amp;quot;cheap&amp;quot [...]</description>
			<author>PolyTicks22@gmail.com</author>
			<pubDate>Sun, 31 Aug 2008 22:00:00 +0100</pubDate>
		<category>Microsoft Xbox 360</category>
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		<item>
			<title>Looking for an 80 GB PS3 or a Pokemon themed DS? Check out Wal-mart</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,Looking-for-an-80-GB-PS3-or-a-Pokemon-themed-DS-Check-out-Wal-mart.html/Itemid,104/</link>
			<description>&lt;p style=&quot;text-align: center&quot;&gt;&lt;img src=&quot;http://vgtribune.com/images/62//PS3%2080%20GB.jpg&quot; border=&quot;0&quot; alt=&quot;PS3 80 Gigabyte spotted at Wal-Mart&quot; title=&quot;PS3 80 Gigabyte spotted at Wal-Mart&quot; width=&quot;250&quot; height=&quot;188&quot; /&gt;&lt;img src=&quot;http://vgtribune.com/images/62//Pokemon%20DS.jpg&quot; border=&quot;0&quot; alt=&quot;DS Pokemon Bundle spotted at Wal-Mart&quot; title=&quot;DS Pokemon Bundle spotted at Wal-Mart&quot; width=&quot;250&quot; height=&quot;188&quot; /&gt;&lt;/p&gt;&lt;p&gt;As with all trips to my local Wal-Marts, this particular trip began with a tour of the ele [...]</description>
			<author>PolyTicks22@gmail.com</author>
			<pubDate>Sun, 31 Aug 2008 22:00:00 +0100</pubDate>
		<category>Sony PlayStation 3</category>
 <category>Nintendo DS</category>
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		<item>
			<title>Site Update: Personal Blogs, Site Redesign, and more! Oh, my!</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,Site-Update-Personal-Blogs-Site-Redesign-and-more!-Oh-my!.html/Itemid,104/</link>
			<description>&lt;p style=&quot;text-align: center&quot;&gt;&lt;img src=&quot;http://vgtribune.com/images/62//THE_OFFICIAL_VGTRIBUNE_LOGO_WITH_A_SHADOW.png&quot; border=&quot;0&quot; alt=&quot;VGTribune Logo&quot; title=&quot;VGTribune Logo&quot; width=&quot;500&quot; height=&quot;221&quot; /&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Well, first things first. If you&amp;#39;ve noticed the absence of my frequent posting, well there&amp;#39;s a rhyme and a reason for it. The reason for the low amount of posts from me over the past week and a half is that we here at VGTribune are moving our offices, by which I mean I moved of [...]</description>
			<author>PolyTicks22@gmail.com</author>
			<pubDate>Sun, 31 Aug 2008 22:00:00 +0100</pubDate>
		<category>Site News</category>
 <category>Podcasts</category>
 <category>podcast</category>
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		<item>
			<title>Final Fantasy is an arr pee gee!</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,Final-Fantasy-is-an-arr-pee-gee!.html/Itemid,104/</link>
			<description>&lt;p align=&quot;center&quot;&gt;If you haven&amp;#39;t heard this tune before then shame on you, but since its a slow news week, and Alexis just did a video, here is Final fantasy is a RPG!&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;&amp;nbsp;{youtube}k8pVSK2t88s{/youtube}&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;I hope you enjoyed that and feel free to comment.&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;In other news, I am back from holiday so I should get back into the hang of posting news ASAP. :) &lt;/p&gt;</description>
			<author>mraellis@gmail.com</author>
			<pubDate>Sun, 31 Aug 2008 22:00:00 +0100</pubDate>
		<category>Video</category>
 <category>Retro</category>
 <category>Culture</category>
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		<item>
			<title>No cutscenes in Left 4 Dead!</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,No-cutscenes-in-Left-4-Dead!.html/Itemid,104/</link>
			<description>&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;img src=&quot;http://vgtribune.com/images/121/Left-4-Dead_PC_RPboxart_160w.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; &lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Well, there is one opening cutscene and then none for the rest of the game.&amp;nbsp; Basically, Valve made the game so that the story will be told through dialogue and maybe some text popping up.&amp;nbsp; I think its a really innovative way to tell a game story.&amp;nbsp; &lt;/p&gt;</description>
			<author>Katerpilet@gmail.com</author>
			<pubDate>Sat, 30 Aug 2008 22:00:00 +0100</pubDate>
		<category>Valve Software</category>
 <category>PC  Mac</category>
 <category>Online</category>
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		<item>
			<title>The Megaman 3 theme song with lyrics, lolz a plenty</title>
			<link>http://vgtribune.com/component/option,com_myblog/show,The-Megaman-3-theme-song-with-lyrics!.html/Itemid,104/</link>
			<description>&lt;p&gt;{youtube}dL30lU26egw{/youtube}&lt;/p&gt;&lt;p&gt;Since game theme songs are usually just midi, orchestral, or the classic beeps and boops, one gamer decided to change that by adding lyrics. Well, at least with the Megaman 3 theme song. Not only are the lyrics synched to the music extremely well, but there are also plenty of &amp;quot;lawls&amp;quot; to be had.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;[Source]&amp;nbsp;&lt;/p&gt;</description>
			<author>PolyTicks22@gmail.com</author>
			<pubDate>Wed, 27 Aug 2008 22:00:00 +0100</pubDate>
		<category>Video</category>
 <category>Retro</category>
 <category>Culture</category>
 <category>Capcom</category>
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