Archive for the ‘Reviews’ Category

Super Smash Bros. for 3DS is the first part of the fourth entry in the critically acclaimed series. Announced back in 2011, the game has been hyped up for more than three years, with Masahiro Sakurai posting screenshots from the game on Miiverse, only adding to the collective hype felt by Nintendo fans worldwide. Now that the game has been available for a month or so in Japan, and only a week in the rest of the world, it’s time we take an analytical  look at the game that we’ve been waiting so long for.

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Jul
19

tomodachi-nintendo-fans

A few months ago, we outside of Japan got our first look at the oddity that is Tomodachi Life. The game is a sequel to the Japan-exclusive DS title Tomodachi Collection, a life-sim game in which miis inhabit an island where you can interact with them as they live out their strange lives. This game isn’t much different other than some upgrades to various systems in the game and more content. However, now that we have an official release outside of Japan, we can give the game a proper review for what it is.

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Over the course of nine months, TellTale games has released the five episodes of The Wolf Among Us. Recently the fifth and final episode released to give the conclusion to the mystery that players have been leading Bigby Wolf through all this time.

For those not in the know, The Wolf Among Us is a story-driven point-and-click adventure (similar to The Walking Dead) based on the Fables comic series. The game takes place 20 years before the events of the comics, so in a way it works as kind of a setup for some of the characters and events that happen in the comic series. So how does the game stand up on its own and as a prequel?

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May
20

Review: The Last Tinker

Published by Osvaldo Andreaus in PC, PC and Mac, Reviews. 0 Comments

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The Last Tinker: City of Colors is a platforming game available on Steam for Windows, Mac, and Linux. It’s an accessible game aimed at a younger audience, with some exquisite art direction and a unique take on the classic gameplay of 3D platforming. Read the rest of this entry »

Cosplayers

As a gamer that grew up playing the Nintendo Entertainment System and owning a Sega Genesis for their first gaming console, I have an extreme appreciation for classic gaming. Looking at my video game collection, a majority of the titles I own are from pre ‘current gen’ consoles. I’ve gone as far to purchase the infamous 3DO system (‘what is that?’ you ask) just for bragging rights. Friends have even associated the word ‘retronaut’ with my passion for all things classic. Case and point: I love classic gaming.

Don’t get me wrong, though – my appreciation for modern day games runs deep, too. Many of the classic gaming franchises I was exposed to as a child still exist today on current generation platforms (i.e.: Super Mario Bros., Metroid), while some have been discontinued due to lack of popularity (R.I.P.: Mystical Ninja, Vectorman). While some of these franchises still stand, few can claim to have created a history that both ‘retro’ and ‘modern’ gamers can appreciate. Franchises that, throughout the test of time, have adapted to rapid technological advancements in programming and design, yet still continue to deliver high-quality gameplay. Franchises that are beloved by gamers from every demographic, despite the growing number of gaming genre segments we see today.  Whether you are casual or hardcore, retro or modern – gamers from all walks of life learn to appreciate franchises that exhibit the traits listed above. For myself (in addition to millions of other gamers around the world), The Legend of Zelda is the series that accomplishes all this. Moreover, it is not just the gameplay that is universally accepted among all gamers, but the music as well.

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Jan
21

Sonic Fighter

Sonic the Fighters was originally released in the arcades in 1996 as Sonic Championships. It was a little known game that would later be released inside the Sonic Gems Collection that is widely available on both Xbox Live Arcade and PlayStation Network.

When I was young, I had fond memories of going to the arcade and buying tokens to play this game. I even had the privilege of owning some random kid that ended up wasting 20-30 tokens in an attempt to get me off the machine. While Sonic the Fighters is fun, the game does contain quite a few flaws. Read the rest of this entry »

With any console launch comes the title wave of third party accessories. Growing up as a kid, I learned first hand the difference in quality that these accessories can have. Not just in performance, but actual comfort ability. I’m sure many of you have lived through the horrors of third party controller at a friends or relatives house? Luckily enough, I’m not reviewing a blister inducing controller, but a headset made specifically for Nintendo’s new Wii U console. Read the rest of this entry »

Halloween Promotion

Just the treat, no tricks!

If you haven’t picked up your copy of Gabrielle’s Ghostly Groove 3D, fear not! It turns out you may have picked the right title to procrastinate on purchasing. Natsume announced via their facebook page yesterday that as a special Halloween promotion, fans will receive 10 dollars off their purchase as well as a limited edition Gabrielle figure this week.

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Oct
19

Review: Pokémon Dream Radar

Published by Roger DiLuigi III in 3DS, Nintendo, Reviews. 0 Comments

First and foremost, Pokémon Dream Radar is a 3DS eShop app meant to tie-in with the recently released Pokémon Black 2 and White 2 so if you don’t already own those games, you may want to pick those up. You can still have fun with Dream Radar if you don’t own Black 2 or White 2 but the rewards you receive during and after gameplay will be for naught. With that said, Dream Radar is a fun little app for anyone who’s still looking to “catch ‘em all”.
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Oct
09

Review: McPixel

Published by David Jones in PC and Mac, Reviews. 1 Comments

McPixel is a classic point and click action game, but there is slightly more to it than one might expect. Gameplay is simple; you play as the title character, McPixel, and each of the game’s levels has the same goal: you have twenty seconds to stop a crisis. Each level has its own set of objects to play with in order to help you save the day, ranging from wrenches, cows, and aliens to sumo wrestlers and pokeballs. It’s even more ridiculous than it sounds.

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