
As members of the human race, we believe in one thing: dinosaurs are awesome! The holy grail of dinosaur-based media is, of course, Jurassic Park. Two novels, three movies, and some videogames of dubious quality, the least among them surely being “that one-on-one fighter that sucked” and Trespasser, which we don’t talk about, as it’s just too painful for us. There have been a few good ones, though- two, to be exact: Jurassic Park on the Sega Genesis, which ended with Sam Neill beating up a T-Rex and allowing the park to open, and Operation: Genesis, that simulator one where you micro-manage the running of the actual park. Telltale Games is the latest to take a stab at this legendary property, taking their unique brand of storytelling and applying it to one of our most cherished of licenses. Because the films tend to revolve around folks running away from genetically engineered monsters, Telltale’s usual gameplay template, borrowed from LucasArts’ early 90’s adventure games and seen most recently in Back to the Future: The Game. With an emphasis on characterization and abandoning their traditional gameplay mechanisms in favor of Quick Time Events and an extremely linear progression, Jurassic Park: The Game is a risky venture, but does it pay off?
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