Archive for the ‘Reviews’ Category

Jan
21

Review: Sonic The Fighters

Published by Hector Rivera in PS3, Reviews, Xbox 360. 2 Comments

Sonic Fighter

Sonic the Fighters was originally released in the arcades in 1996 as Sonic Championships. It was a little known game that would later be released inside the Sonic Gems Collection that is widely available on both Xbox Live Arcade and PlayStation Network.

When I was young, I had fond memories of going to the arcade and buying tokens to play this game. I even had the privilege of owning some random kid that ended up wasting 20-30 tokens in an attempt to get me off the machine. While Sonic the Fighters is fun, the game does contain quite a few flaws. Read the rest of this entry »

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With any console launch comes the title wave of third party accessories. Growing up as a kid, I learned first hand the difference in quality that these accessories can have. Not just in performance, but actual comfort ability. I’m sure many of you have lived through the horrors of third party controller at a friends or relatives house? Luckily enough, I’m not reviewing a blister inducing controller, but a headset made specifically for Nintendo’s new Wii U console. Read the rest of this entry »

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Halloween Promotion

Just the treat, no tricks!

If you haven’t picked up your copy of Gabrielle’s Ghostly Groove 3D, fear not! It turns out you may have picked the right title to procrastinate on purchasing. Natsume announced via their facebook page yesterday that as a special Halloween promotion, fans will receive 10 dollars off their purchase as well as a limited edition Gabrielle figure this week.

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Oct
19

Review: Pokémon Dream Radar

Published by Roger DiLuigi III in 3DS, Nintendo, Reviews. 0 Comments

First and foremost, Pokémon Dream Radar is a 3DS eShop app meant to tie-in with the recently released Pokémon Black 2 and White 2 so if you don’t already own those games, you may want to pick those up. You can still have fun with Dream Radar if you don’t own Black 2 or White 2 but the rewards you receive during and after gameplay will be for naught. With that said, Dream Radar is a fun little app for anyone who’s still looking to “catch ‘em all”.
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Oct
09

Review: McPixel

Published by David Jones in PC and Mac, Reviews. 1 Comments

McPixel is a classic point and click action game, but there is slightly more to it than one might expect. Gameplay is simple; you play as the title character, McPixel, and each of the game’s levels has the same goal: you have twenty seconds to stop a crisis. Each level has its own set of objects to play with in order to help you save the day, ranging from wrenches, cows, and aliens to sumo wrestlers and pokeballs. It’s even more ridiculous than it sounds.

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Oct
06

Review: Dead or Alive 5

Published by Robert Alarie in PS3, Reviews, Tecmo Koei, Xbox 360. 0 Comments

I’m sure some of you remember the Dead or Alive series, which had it’s first title in arcades, on Sega Saturn, and on the original Playstation. The series later on became a Microsoft exclusive with the releases of DoA3 and DoA4, with some strange spin-offs on different platforms here and there. Regardless if you have fond memories of the series or not, this is the first main title in the Dead or Alive series in almost 7 years, being released on both Xbox 360 and PS3, and it is most certainly worth the wait.

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Oct
01

Review: Rock Band Blitz

Published by Alex Romero in Harmonix, Music, PS3, Reviews, Xbox 360. 0 Comments

Let’s face it. Peripheral based music games are long past their prime. What were once the centerpieces of many a drunken late night party now sit in the closet collecting dust. Yet, Harmonix has not completely given up on the genre entirely. New DLC is being released even now, five years after the release of the original Rock Band, keeping the hardcore music gamers satisfied. But what about those who want a new challenge, or those have put away their plastic instruments and still want to make use of their purchased content? Well, Harmonix has put together a rather elegant solution with the release of Rock Band Blitz.

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Sep
12

Review: Fractured Soul

Published by Roger DiLuigi III in 3DS, Nintendo, Reviews. 0 Comments

When Australian indie developer Endgame Studios first crafted the concept behind Fractured Soul, the game was a shoot-em-up heavily modeled on the duality of GameCube classic Ikaruga and George W. Bush was still President of the United States. Now, eight years and multiple premature obituaries later, the game is finally seeing the light of day on Nintendo 3DS’ currently flourishing eShop.
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Sep
08

In Humble Hearts action RPG game Dust: An Elysian Tail you are Dust, a powerful fox warrior with a mysterious past. It isn’t the most original premise, but serves as a springboard for a compelling game with beautiful backdrops, fluid game play, and a touching, meaningful narrative.

As the game begins Dust finds himself alone in a glade, awakened by the words of the magical Blade of Ahrah, with no memory of who he is, how he got there, or what his motives are. After a brief conversation with the sword that raises more questions than it answers, Dust claims its power. Moments later Dust meets his companion for the game, a quirky nimbat named Fidget who was entrusted to look after the sword. Shortly thereafter, your journey to put the pieces together and uncover who Dust really is and where he fits into the war-strewn world of Falana begins.

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Jul
22

As members of the human race, we believe in one thing: dinosaurs are awesome! The holy grail of dinosaur-based media is, of course, Jurassic Park. Two novels, three movies, and some videogames of dubious quality, the least among them surely being “that one-on-one fighter that sucked” and Trespasser, which we don’t talk about, as it’s just too painful for us. There have been a few good ones, though- two, to be exact: Jurassic Park on the Sega Genesis, which ended with Sam Neill beating up a T-Rex and allowing the park to open, and Operation: Genesis, that simulator one where you micro-manage the running of the actual park. Telltale Games is the latest to take a stab at this legendary property, taking their unique brand of storytelling and applying it to one of our most cherished of licenses. Because the films tend to revolve around folks running away from genetically engineered monsters, Telltale’s usual gameplay template, borrowed from LucasArts’ early 90’s adventure games and seen most recently in Back to the Future: The Game. With an emphasis on characterization and abandoning their traditional gameplay mechanisms in favor of Quick Time Events and an extremely linear progression, Jurassic Park: The Game is a risky venture, but does it pay off?

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