Archive for the ‘Nintendo’ Category

I always love it when developers release teaser videos chalk full of information about their games that can be found if you pay attention, and Nintendo’s latest trailer for Hyrule Warriors just happens to be one of those releases.

Not only do we get to see all the current playable hero characters (including the newly announced Sheik, Darunia, and Ruto) but we also get a look at some of the boss characters as well. It’s a perfect mishmash of character game play as well as story. As it seems that the main disturbance caused by Cia has created a rift in the timeline allowing for characters from all different Zelda games to show up and do battle.

We’ve seen at E3 that there is a unique equipment set up where you can change the sub items and upgrade characters equipment. Yet it is expanded upon showing what items Link (and the other characters) can use from bombs, power gauntlets, hook shot, and even the wind waker itself. Yet, the most surprising element from this trailer so far is what appears to be a mission driven world map that is based on the map from the original Legend of Zelda.

The map itself seems to play like the original Legend of Zelda. The only real difference is if there are enemies on the square you must clear the area in Hyrule Warriors mode before you can search the square. Each square on the map seems to be a 1:1 reference to the original map from the Legend of Zelda. Holding all the bomb walls, and bush burning secret areas that hold either treasure or upgrades for the main game.

Tecmo-Koei has done a good job at mixing the game play of Dynasty Warriors with the lore and characters of The Legend of Zelda series. This game looks to be a promising addition and a refreshing departure from the normal Zelda.


I had the unique opportunity last week to interview Jeron Moore and Chad Seiter about their involvement with Pokémon: Symphonic Evolutions, a new video game concert series that was announced in late June. Moore and Seiter, who were also behind the massive success of the Legend of Zelda: Symphony of the Goddesses concert series, had some very exciting things to say about the world premiere in Washington D.C. and stop in Philadelphia. If you are around the Washington D.C. area or plan on attending the Pokémon World Championships, you can catch the show on Friday, August 15th (Find Tickets Here). Tickets for the show in Philadelphia are also up (Find Tickets Here), and can be purchased for the show on Friday, September 19th. As a fan of the series since its starting roots back during Pokemon Blue/Red/Yellow, I intend on making every effort to catch one of these epic premieres. The contents of the interview can be found below. A big thank you to Jeron and Chad for this amazing interview opportunity!

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Bringing back the classic stage, Sakurai has shown off the new design for the Great Fox stage through Miiverse. People have taken to assuming that this is one step closer to being a confirmation of Falco’s return, though most of the response to the picture has just been hype over how great the stage looks.

Here’s hoping the revamped stage is a sign of more N64 and Gamecube stages making their return with much prettier designs.

So we have new footage of Mighty No. 9‘s early alpha gameplay. The fact that this is early alpha should definitely be kept in mind with this video, as there are many cheaply-made textures, poor animations, and a (subjectively) ugly art style. On the bright side though, the gameplay itself actually looks pretty good, pretty much exactly what you would expect a 3D Mega Man game to look and play like. Certain things like dashing looked like they came straight out of Mega Man X, and that’s sure to please some.

For those that missed other recent news about the game; an animated series is being made, much to the anger of those who donated to the kickstarter. Now, one may think that more things produced through the Kickstarter is a good thing, but the way that many see it is that they donated to have a game made, and money is going toward other things now, which can be viewed as false advertising and fraud. To reassure the people though, Comcept has set new stretch goals for the Kickstarter, saying that only the money raised here will be used for the animated series.


A few days ago, My Nintendo News posted about a Gamestop manager getting in contact, informing them that the release date of Super Smash Bros. for Wii U would be “around November 21″. They also stated that it would be bundled with one Amiibo, the Skylanders-style figurines that were announced at E3. This seems like a very likely release date, given that Thanksgiving (and by result, Black Friday) is the very next week.

The date claim was further backed up by Reddit user “pwooj” yesterday, when he posted the above image to the /r/smashbros subreddit. If this date is starting to get around to retailers now, we may be able to expect the official announcement from Nintendo very soon. Just keep in mind that this date is the same release date for Pokemon Omega Ruby and Alpha Sapphire, so if it turns out that this rumor ends up to be true, you may very well have to make a choice between what game is more important to buy in the moment.

The Japan Time crew is joined by special guests Progducto, Nintendaan, Cobanermani456 and UltraNick24 to discuss the recent reveals of Robin, Lucina and Captain Falcon. Additional topics of discussion include Sakurai’s Miiverse Pics of the Day, EVO 2014 results, Listener Questions, #Slowfu2014 and Prog’s journey back to the East Coast. Can we please get this man some BBQ sauce?

Link to the iTunes subscription feed can be found here.



A few months ago, we outside of Japan got our first look at the oddity that is Tomodachi Life. The game is a sequel to the Japan-exclusive DS title Tomodachi Collection, a life-sim game in which miis inhabit an island where you can interact with them as they live out their strange lives. This game isn’t much different other than some upgrades to various systems in the game and more content. However, now that we have an official release outside of Japan, we can give the game a proper review for what it is.

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2014 Platinum

It’s that time of year again!

That time of year when Nintendo rewards their most faithful fan with gold and platinum rewards from Club Nintendo.

For the few out there who may not know what Club Nintendo is, it s a loyalty service, which started in 2008 with Wii and DS purchases, now to include Wii U and 3DS purchases, meant to reward those who spend the most money each year.  For each purchase you make, you get a code in the box to redeem for coins to collect, which can be spent on various things such as posters, playing cards, t-shirts, or shoe laces.  You get coins for registering a new system, coins for buying and registering retail games, coins for buying games via eShop on a system that has been per-registered (retail and smaller games alike), and coins for filling out mini surveys at the time of purchase and a bit down the line after you’ve had a chance to play the game to get your thoughts on it.

From the 12 month period between July 1st and June 30th each year, if you earn 300 coins, you get Gold Status and if you earn 600 coins, you get Platinum Status.  Each level granting the choice of additional exclusive gifts to pick from.  Previous years has been a vinyl statue of Mario, Luigi, Yoshi, Toad, Peach, and Bowser that was packed in a question mark block.  This statue still sits on my desk.  Other previous gifts included a sound track to Majora’s Mask, a Mario Hat, Mario themed playing cards, and starting last year, eShop download codes.

So, knowing this day was coming to being able to choose my 2014 Platinum Status reward, I was thinking of all of the items that Nintendo could do for their way of saying, “Thanks for being so loyal!”

Click on after the jump to see what the 2014 rewards are.
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As the recent Coro Coro leak has already confirmed, Pokemon Omega Ruby and Alpha Sapphire will have secret bases to share with the world via streetpass, as well as a cosplaying Pikachu for contests, and Mega Metagross. Through this trailer we also see plenty of in-game footage of gyms, secret bases, the Elite four, some battle, as well as the return of Pokemon-amie.

Streetpass secret bases are what people have been clamoring for since the announcement of these games, so to finally have this confirmation is a massive thing to everyone wanting to play these games. Now we just have to wait until November when we all can finally have them in our hands.

Today, through the official Super Smash Bros. website, a new trailer was released that showed off two newcomers and one veteran. Both newcomers are from Fire Emblem; Robin, and Lucina. And the veteran was a character that everyone had been waiting to see: Captain Falcon.

Notably, both of the newcomers made their first appearance not too long ago in Fire Emblem: Awakening. Because of them, we now have a total of four Fire Emblem series representatives in the upcoming Super Smash Bros. games. You can also play as the female version of Robin; a great inclusion for those who played Fire Emblem: Awakening that way.

This completely changes the way that everyone thought that the game’s roster was going to turn out. A leak published by Gemastu last year (and again this April) had been 100% accurate up to this point. The only characters that hadn’t been announced were Chrom, Shulk, and Chorus Men. Everyone who had seen the leak was expecting an announcement of Shulk today, due to his voice actor retweeting the announcement of the trailer. But now that we’ve seen it go another way, there’s no telling what could happen next in the way of character announcements.

Super Smash Bros. for 3DS releases October 3, and Wii U in Holiday 2014.