Another year has gone, and what a year it has been. And I really can’t think of anything to open up this article with. Regardless, I thought it would be a good idea to write up my thoughts of the previous year, so here it is!
So let’s get the most important thing out of the way; the games. As a Nintendo fan, this year was a mixed bag. The company had a bit of a down year compared to others. Mario Tennis: Ultra Smash and Animal Crossing: amiibo Festival are two stand-outs, as I find it hard to actually call them Nintendo products. But then again, I really didn’t care. We still had a decent amount of quality titles. The Legend of Zelda: Majora’s Mask finally got the 3D remake that it deserved, and Xenoblade Chronicles 3D kept me occupied throughout the Summer (although I have to get back to it at some point this year!) Other great games for me include Xenoblade Chronicles X, Super Mario Maker, and I have yet to play Monster Hunter 4 Ultimate. But, by far, Splatoon won this year! With its unique concept of being a squid or a kid, fun gameplay and catchy tunes, how could this game not be the game of 2015. I’ve put over 170 hours into this colourful shooter, yet I just can’t get enough of it. This, alongside Super Smash Bros. for Wii U, basically kept me occupied throughout 2015, and I hope to do so with this year.
This year did see a massive fall however. Satoru Iwata, Nintendo’s CEO and president, sadly passed away in July due to the return of a tumour in his bile duct. He was always so cheerful, and I will always remember the passion and the love that was shown in each Nintendo Direct, right down to the ‘direct’ gesture. But in some ways, it wasn’t all bad. I learned so much about Mr. Iwata that day. I didn’t realise the massive impact it had on gamer’s lives. From the whole other region in Pokémon Gold and Silver, to helping to create Super Smash Bros., and even saving a whole game from cancellation, I would find it disrespectful to undermine this man’s talents. And if it wasn’t for the Wii and DS, I don’t think I would be into Nintendo, or as into gaming as I am today. So for that, I *raises hands* directly thank you, Satoru Iwata.
But 2015 has been a bit more than just games. Sure, Nintendo will be moving into the mobile industry (to some degree), and they will be doing more to please their market with the new My Nintendo system and the forthcoming NX, but 2015 meant so much more to me personally. In case you didn’t know, I started my own podcast this year, being Nintendo Podcast System (you may have heard of it). I really didn’t think this would have been possible, and I was able to meet many great people through doing this, as well as having a blast doing it! Other than that, I joined VGTribune last year. Sometime in June, I saw a tweet, that could have changed my life:
I need editors who’d be interested in writing for @VGTribune. Perks include: free games/conference admittance and more. PM if interested!
— Matthew Williams (@M_I_Williams) June 25, 2015
That may have been a bit overdramatic, but writing for VGTribune has been a MASSIVE opportunity for me. See, I want to follow a career in game journalism once I leave education. It’s highly ambitious, I’m highly aware of that. However, I think this has been a great help into the field of games journalism, and saying that it has been a helping hand is kind of an understatement. I am truly grateful that I am a writer for a games site, and that I have been able to meet some truly fantastic people whilst doing this. Matthew and Roger from the site, Jack, Sam and Jason from the podcast, and everybody that I met at events like EGX and Hyper Japan. I know I haven’t been writing many articles like this, so I promise to try and do more than Music Mondays (although I do like doing that). Plus, I’m going to try streaming on Twitch and getting more involved with you guys! And with that, I thank Nintendo, those with VGTribune, and every reader, for such a great year, and I hope 2016 will be even better.